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Heavy Space Cruiser

Heavy Space Cruiser is a long-term personal project that I revisited multiple times before finally bringing it to completion.

The main goal was to design a believable sci-fi spacecraft and explore the fundamental principles behind its functionality, including thermal management and weapon system logic.

I intentionally limited the toolset and modeled the entire ship in ZBrush, rendering it in Marmoset Toolbag 4. While hard surface modeling in ZBrush has its limitations, its advantages outweigh them for early-stage design. The freedom to experiment with complex forms without being constrained by topology allows for a more intuitive and creative exploration process.

More work and updates: https://t.me/panulaoCG